


When close to the water surface, press the Space key to "land" and glide on the water surface you take off from the water with the same key. When in an armor state, the Resin gauge is orange colored and depleting until the next resin consumption. This armor divides by 2 the incoming damages.

It passively produces a substance called Resin when you leave some Sap in its inventory, at a 1:1 rate every 5 seconds.On the left side of the hotbar are three gauges: countdown until the next roar, chosen shooting mode, Resin stock. While mounted, the list of its abilities is displayed on the bottom left of the screen. If some poor beast gets eggs laid on it by accident, you might still be able to save it by popping it in a cryopod and freezing out the larvae. The host then incubates a new generation of larvae that can reap its best traits in the process. Harvest that pheromone, and you can mark any creature for the female to lay her eggs on. Their males have a pheromone that invites egg-laying females to use them as hosts. That said, Rhyniognatha-raising isn't for the squeamish. Plus this bug can glue itself to creatures or cargo and carry things around your base! These overgrown earwigs are just what you need to level up your tribe's aerial defenses! And here's a tip: if you crush up the right Arthropleura, you'll get an enzyme that makes Rhyniognatha glue as TEK-disruptive as Dinopithecus dung. Would you believe it also makes a weirdly useful, quick-hardening resin with a variety of uses? It can thicken up its shell for a defensive boost, spray hard bullet-like globs, or squirt soft globs that harden on impact to gum up incoming predators! Domesticated Take this monster bug I'm calling 'Rhyniognatha antiquagenitor' - big enough to headline a horror flick, but still light enough to fly and skate across water. I swear, every new creature I come across here makes me more sure they've all had their genes tampered with.
