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Cc3 blender
Cc3 blender













Then I smoothed the model so it looks like what you see in the image.Īfter doing this, I made a copy of everything and exported all the plates as a single model, for texturing in Substance Painter. Starting with a cube and then adding edges, and extruding faces, until I got a rough model. I used the regular poly modeling to make the armor plates. You can see a before/after comparison below (obviously with differences in the render quality, since one is a PS Vita screenshot and the other one is running on my PC).įor this, I used Maya, Substance Painter, Substance Designer and Character Creator 3. The first character (there are 6 in total) is a woman with armored shoulder armor, and I redesigned those.

cc3 blender cc3 blender

Right now, I am working on a port of the game for PC, and I decided it was a good idea to redesign the character outfits a little bit so they looked nicer. Very recently I finished work on the game “Killer Dolls United” for PS Vita, a game I featured briefly in one article about generating LODs using Character Creator 3.















Cc3 blender